About Me
Passionate for continuous growth, I love to learn new things about computer science and games. What's behind the scenes and what the end user sees are two sides of the same coin, and the low-level graphics engines that I've created using OpenGL and Vulkan provide the technical depth to help inform and optimize my user-centric experiences in Unity and web technologies like NodeJS and Astro.
The reverse is just as true: building interfaces for PCs, the Web, and VR drives me to write low-level codebases that are just as elegant and performant as the systems that they power.
This extends to my hobbies as well, which help inform my professional approach. Producing music allows me to explore complex structures and layers, while reading lets me find new perspectives and stay current with developments in the scientific community.
Want to reach out? You can contact me through my LinkedIn.